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When thinking about the evolution of video games, we cannot, in any situation, separate it from technological advancement. “The history of the video game is, in parts, a history of technology” (Juul, 2001:online) because games rely on the processing power of technology to function, and even more extensively, to be visually represented. Some academic literature claims that the appearance of video games as such owes a lot to a cultural shift of perspective. But it is debatable whether this cultural shift was produced by an initial technological boom or that cultural development actually inspired new technology. The truth is probably somewhere in the middle, so that games appeared as a result of the mutual influence between culture and technology. To make myself clear, I’m going to quote Juul’s example: “the computer game was originally developed on equipment designed for military and academic purposes. But today the computer game is the driving force in the development of much hardware such as 3d graphics accelerators.”